# Server JAR files - these can be downloaded during setup *.jar # World files - these should typically be backed up separately world/ world_nether/ world_the_end/ worlds/ world_backups/ # Player data - regenerated when players join players/ playerdata/ stats/ # Server logs and crash reports logs/ crash-reports/ debug/ *.log *.log.gz # Session and lock files session.lock *.lock # Server configuration that may contain sensitive data # server.properties # ops.json # whitelist.json # banned-ips.json # banned-players.json # Temporary and backup files *.tmp *.bak *~ # Cache and generated files cache/ generated/ # Plugin-specific files (they usually have their own config) plugins/*/cache/ plugins/*/logs/ # Performance data timings/ profile/ # IDE-specific files .idea/ *.iml .vscode/ *.sublime-workspace *.sublime-project # OS-specific files .DS_Store Thumbs.db desktop.ini # Temporary server files commands.yml help.yml permissions.yml # Bukkit/Spigot specific bukkit.yml spigot.yml paper.yml # Plugin update files update/