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config/createbigcannons-client.toml
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config/createbigcannons-client.toml
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#Client-side config for Create Big Cannons.
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[client]
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#How cannon plumes display when a cannon is fired
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#Off - No particles are spawned when firing a cannon. Least laggy option, but it may be harder to detect if a projectile has squibbed in the barrel (no smoke in "pop and no smoke".)
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#Legacy - Cannons spawn vanilla particles (mostly campfire smoke) when firing. The classic look, but spawns many particles and may cause high lag.
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#Default - Cannons spawn cannon smoke particles, designed to give a grand impression while keeping the spawned particle count low compared to Legacy.
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#Allowed Values: OFF, LEGACY, DEFAULT
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showCannonPlumes = "DEFAULT"
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#How many particles are in a Fluid Blob of any size.
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#Range: 0 ~ 1000
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fluidBlobParticleCount = 20
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