Initial commit
This commit is contained in:
23
config/insanelib-common.toml
Normal file
23
config/insanelib-common.toml
Normal file
@@ -0,0 +1,23 @@
|
||||
|
||||
[Base]
|
||||
#No more boring 2D Area of Effect Clouds
|
||||
"Enable Area Effect Cloud 3D" = true
|
||||
#A few fixes
|
||||
"Enable Fixes" = true
|
||||
|
||||
#No more boring 2D Area of Effect Clouds
|
||||
[Base."Area Effect Cloud 3D"]
|
||||
#If true, vanilla Area of Effect Clouds will be replaced with 3D versions of them
|
||||
"Replace Vanilla Area of Effect Clouds" = true
|
||||
|
||||
#A few fixes
|
||||
[Base.Fixes]
|
||||
#If true, mobs will have their follow range fixed. https://bugs.mojang.com/browse/MC-145656
|
||||
"Fix Follow Range" = true
|
||||
#Removes the random bonus health given to Leader Zombies. In vanilla it's useless since doesn't work. https://minecraft.fandom.com/wiki/Attribute#Vanilla_modifiers
|
||||
"Remove Zombies Bonus Health" = true
|
||||
#When affected by slowness the player can still jump really far away. When true, jumps length will be calculated based off player's movement speed.
|
||||
"Fix Jump Movement Factor" = true
|
||||
#The fix for Jump Movement Factor is applied only when the player is slowed down. If false, the player will jump really farther when going faster.
|
||||
"Fix Jump Movement Factor Slowdown Only" = true
|
||||
|
||||
Reference in New Issue
Block a user