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config/mobtimizations/features.toml
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18
config/mobtimizations/features.toml
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#General mod settings
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[general]
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#If true, optimizes the expensive zombie village raid task that scans around a lot for villagers, by default cuts the chance to 1/3
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optimizationZombieVillageRaid = true
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#If true, optimizes the expensive mob targeting tasks
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optimizationMobEnemyTargeting = true
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#If true, optimizes the expensive mob wander pathfinding, even more so if far from players
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optimizationMobWandering = true
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#If true, disables the frequent pathfinds done while already following a path
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optimizationMobRepathfinding = true
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#If true, optimizes the expensive searching done to find a turtle egg to crush, for zombies/husks, by default fully disabling it
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optimizationZombieSearchAndDestroyTurtleEgg = true
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#If true, disables the expensive 3x3x3 hazard scanning that is constantly running every tick while path following, for monsters only, your pets are safe
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optimizationMonsterHazardAvoidingPathfollowing = true
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#If true, wander pathfinding and enemy targeting attempts will be further reduced when far away from players
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playerProximityReducedRate = true
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