["Entity Settings"] #List of entities that will insulate the player when riding them #The rate at which the player's temperature changes is divided by the resistance value #Format: [["entity_id", coldResistance, hotResistance], ["entity_id", coldResistance, hotResistance], etc...] "Insulated Mounts" = [] #Defines how often a goat will try to grow its fur, the growth cooldown after shearing, and the chance of it succeeding #Format: [ticks, cooldown, chance] "Goat Fur Growth Timings" = [1200, 2400, 0.2] ["Mob Spawning"] #Defines the biomes that Chameleons can spawn in #Format: [["biome_id", weight], ["biome_id", weight], etc...] "Chameleon Spawn Biomes" = [["minecraft:bamboo_jungle", 80], ["minecraft:jungle", 80], ["minecraft:sparse_jungle", 35], ["minecraft:desert", 1], ["biomesoplenty:lush_desert", 3], ["biomesoplenty:rainforest", 40], ["biomesoplenty:rocky_rainforest", 15], ["biomesoplenty:fungal_jungle", 10], ["biomesoplenty:tropics", 8], ["biomesoplenty:outback", 2]] #Defines additional biomes that goats can spawn in #Format: [["biome_id", weight], ["biome_id", weight], etc...] #Not affected by the "Increase Goat Spawns" option "Goat Spawn Biomes" = [["minecraft:frozen_peaks", 8], ["minecraft:jagged_peaks", 8], ["minecraft:snowy_slopes", 8], ["minecraft:meadow", 3], ["minecraft:windswept_hills", 6], ["minecraft:windswept_forest", 6], ["minecraft:windswept_gravelly_hills", 4], ["minecraft:grove", 5], ["minecraft:stony_peaks", 8], ["biomesoplenty:boreal_forest", 5], ["biomesoplenty:jade_cliffs", 4], ["biomesoplenty:crag", 3]]