[machines] [machines.backmix_reactor] #Range: 100 ~ 32767 energy_storage = 10000 #Range: 1 ~ 32767 energy_usage = 10 #Range: 1000 ~ 32767 fluid_storage = 3000 #Range: 10 ~ 32767 generating_time = 200 #Range: 1 ~ 32767 mix_generation = 100 #Range: 1 ~ 32767 methanol_usage = 50 #Range: 1 ~ 32767 canola_usage = 50 [machines.blast_furnace] #Range: 1000 ~ 32767 energy_storage = 10000 #Range: 1000 ~ 32767 fluid_storage = 3000 [machines.oil_mill] #Range: 1000 ~ 32767 energy_storage = 10000 #Range: 1000 ~ 32767 fluid_storage = 3000 [machines.cable] #Range: 64 ~ 32767 transfer_rate = 256 [machines.dynamo] #Range: 100 ~ 32767 energy_storage = 1000 #Range: 1 ~ 32767 energy_generation = 25 [machines.fluid_extractor] #Range: 5 ~ 32767 drain_speed = 25 [machines.gas_station] #Range: 1 ~ 32767 transfer_rate = 5 #If it starts with '#' it is a tag valid_fuels = ["#car:gas_station"] [machines.generator] #Range: 1000 ~ 32767 energy_storage = 30000 #Range: 1000 ~ 32767 fluid_storage = 3000 #Range: 1 ~ 32767 energy_generation = 500 #If it starts with '#' it is a tag valid_fuels = ["#car:generator"] [machines.split_tank] #Range: 1000 ~ 32767 fluid_storage = 3000 #Range: 10 ~ 32767 generating_time = 800 #Range: 1 ~ 32767 mix_usage = 100 #Range: 1 ~ 32767 glycerin_generation = 10 #Range: 1 ~ 32767 bio_diesel_generation = 100 [items] [items.repair_kit] #Range: 0.10000000149011612 ~ 100.0 repair_amount = 5.0 [items.canister] #Range: 1 ~ 1000 max_fuel = 300 [car] #Whether the cars should collide with other entities (except cars) collide_with_entities = false #Whether the cars should damage other entities on collision damage_entities = true #Whether animals flee from the car when the horn is activted horn_flee = true #True if starting the car should use battery use_battery = true #The speed modifier for cars on non road blocks #Range: 0.001 ~ 10.0 offroad_speed_modifier = 1.0 #The speed modifier for cars on road blocks #On road blocks are defined in the config section 'road_blocks' #Range: 0.001 ~ 10.0 onroad_speed_modifier = 2.0 [car.road_blocks] #If it starts with '#' it is a tag blocks = ["#car:drivable_blocks", "immersivepetroleum:asphalt", "immersivepetroleum:asphalt_slab", "immersivepetroleum:asphalt_stair"] [car.parts] [car.parts.small_tank] #Range: 100 ~ 100000 max_fuel = 500 [car.parts.medium_tank] #Range: 100 ~ 100000 max_fuel = 1000 [car.parts.large_tank] #Range: 100 ~ 100000 max_fuel = 1500 [car.parts.engine_6_cylinder] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.25 #Range: 0.001 ~ 10.0 acceleration = 0.03 #Range: 0.001 ~ 10.0 max_speed = 0.85 #Range: 0.001 ~ 10.0 max_reverse_speed = 0.2 [car.parts.engine_3_cylinder] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.5 #Range: 0.001 ~ 10.0 acceleration = 0.05 #Range: 0.001 ~ 10.0 max_speed = 0.65 #Range: 0.001 ~ 10.0 max_reverse_speed = 0.2 [car.parts.engine_truck] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.8 #Range: 0.001 ~ 10.0 acceleration = 0.032 #Range: 0.001 ~ 10.0 max_speed = 0.6 #Range: 0.001 ~ 10.0 max_reverse_speed = 0.15 [car.parts.body_big_wood] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.7 #Range: 0.001 ~ 10.0 acceleration = 0.95 #Range: 0.001 ~ 10.0 max_speed = 0.8 [car.parts.body_wood] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.8 #Range: 0.001 ~ 10.0 acceleration = 1.0 #Range: 0.001 ~ 10.0 max_speed = 0.9 [car.parts.body_sport] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.9 #Range: 0.001 ~ 10.0 acceleration = 1.0 #Range: 0.001 ~ 10.0 max_speed = 1.2 [car.parts.body_suv] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.6 #Range: 0.001 ~ 10.0 acceleration = 0.8 #Range: 0.001 ~ 10.0 max_speed = 0.7 [car.parts.body_transporter] #Range: 0.001 ~ 10.0 fuel_efficiency = 0.6 #Range: 0.001 ~ 10.0 acceleration = 0.8 #Range: 0.001 ~ 10.0 max_speed = 0.8