Files
minecraft_server_zombie/defaultconfigs/car-server.toml
2024-11-28 17:00:03 +00:00

189 lines
4.0 KiB
TOML

[machines]
[machines.backmix_reactor]
#Range: 100 ~ 32767
energy_storage = 10000
#Range: 1 ~ 32767
energy_usage = 10
#Range: 1000 ~ 32767
fluid_storage = 3000
#Range: 10 ~ 32767
generating_time = 200
#Range: 1 ~ 32767
mix_generation = 100
#Range: 1 ~ 32767
methanol_usage = 50
#Range: 1 ~ 32767
canola_usage = 50
[machines.blast_furnace]
#Range: 1000 ~ 32767
energy_storage = 10000
#Range: 1000 ~ 32767
fluid_storage = 3000
[machines.oil_mill]
#Range: 1000 ~ 32767
energy_storage = 10000
#Range: 1000 ~ 32767
fluid_storage = 3000
[machines.cable]
#Range: 64 ~ 32767
transfer_rate = 256
[machines.dynamo]
#Range: 100 ~ 32767
energy_storage = 1000
#Range: 1 ~ 32767
energy_generation = 25
[machines.fluid_extractor]
#Range: 5 ~ 32767
drain_speed = 25
[machines.gas_station]
#Range: 1 ~ 32767
transfer_rate = 5
#If it starts with '#' it is a tag
valid_fuels = ["#car:gas_station"]
[machines.generator]
#Range: 1000 ~ 32767
energy_storage = 30000
#Range: 1000 ~ 32767
fluid_storage = 3000
#Range: 1 ~ 32767
energy_generation = 500
#If it starts with '#' it is a tag
valid_fuels = ["#car:generator"]
[machines.split_tank]
#Range: 1000 ~ 32767
fluid_storage = 3000
#Range: 10 ~ 32767
generating_time = 800
#Range: 1 ~ 32767
mix_usage = 100
#Range: 1 ~ 32767
glycerin_generation = 10
#Range: 1 ~ 32767
bio_diesel_generation = 100
[items]
[items.repair_kit]
#Range: 0.10000000149011612 ~ 100.0
repair_amount = 5.0
[items.canister]
#Range: 1 ~ 1000
max_fuel = 300
[car]
#Whether the cars should collide with other entities (except cars)
collide_with_entities = false
#Whether the cars should damage other entities on collision
damage_entities = true
#Whether animals flee from the car when the horn is activted
horn_flee = true
#True if starting the car should use battery
use_battery = true
#The speed modifier for cars on non road blocks
#Range: 0.001 ~ 10.0
offroad_speed_modifier = 1.0
#The speed modifier for cars on road blocks
#On road blocks are defined in the config section 'road_blocks'
#Range: 0.001 ~ 10.0
onroad_speed_modifier = 2.0
[car.road_blocks]
#If it starts with '#' it is a tag
blocks = ["#car:drivable_blocks", "immersivepetroleum:asphalt", "immersivepetroleum:asphalt_slab", "immersivepetroleum:asphalt_stair"]
[car.parts]
[car.parts.small_tank]
#Range: 100 ~ 100000
max_fuel = 500
[car.parts.medium_tank]
#Range: 100 ~ 100000
max_fuel = 1000
[car.parts.large_tank]
#Range: 100 ~ 100000
max_fuel = 1500
[car.parts.engine_6_cylinder]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.25
#Range: 0.001 ~ 10.0
acceleration = 0.03
#Range: 0.001 ~ 10.0
max_speed = 0.85
#Range: 0.001 ~ 10.0
max_reverse_speed = 0.2
[car.parts.engine_3_cylinder]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.5
#Range: 0.001 ~ 10.0
acceleration = 0.05
#Range: 0.001 ~ 10.0
max_speed = 0.65
#Range: 0.001 ~ 10.0
max_reverse_speed = 0.2
[car.parts.engine_truck]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.8
#Range: 0.001 ~ 10.0
acceleration = 0.032
#Range: 0.001 ~ 10.0
max_speed = 0.6
#Range: 0.001 ~ 10.0
max_reverse_speed = 0.15
[car.parts.body_big_wood]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.7
#Range: 0.001 ~ 10.0
acceleration = 0.95
#Range: 0.001 ~ 10.0
max_speed = 0.8
[car.parts.body_wood]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.8
#Range: 0.001 ~ 10.0
acceleration = 1.0
#Range: 0.001 ~ 10.0
max_speed = 0.9
[car.parts.body_sport]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.9
#Range: 0.001 ~ 10.0
acceleration = 1.0
#Range: 0.001 ~ 10.0
max_speed = 1.2
[car.parts.body_suv]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.6
#Range: 0.001 ~ 10.0
acceleration = 0.8
#Range: 0.001 ~ 10.0
max_speed = 0.7
[car.parts.body_transporter]
#Range: 0.001 ~ 10.0
fuel_efficiency = 0.6
#Range: 0.001 ~ 10.0
acceleration = 0.8
#Range: 0.001 ~ 10.0
max_speed = 0.8