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minecraft_server_zombie/defaultconfigs/diet-server.toml
2024-11-28 17:00:03 +00:00

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1.4 KiB
TOML

[death_penalty]
#The minimum percentage that diet groups can be reduced to upon death.
#Range: 0.0 ~ 1.0
deathPenaltyMin = 0.0
#The reduction in percentage applied to all diet groups upon death.
#Range: 0.0 ~ 1.0
deathPenaltyLoss = 1.0
#The method to apply for losses due to death penalties.
#AMOUNT = Reduce by a flat percentage amount
#PERCENT = Reduce by a percent of the current value
#RESET = Reset value to defaults
#Allowed Values: AMOUNT, PERCENT, RESET
deathPenaltyMethod = "AMOUNT"
[calculation]
#The percent reduction in total gain for each diet group consumed at once.
#Range: 0.0 ~ 1.0
gainPenaltyPerGroup = 0.15000000596046448
#The percent reduction in total decay for each diet group decayed at once.
#Range: 0.0 ~ 1.0
decayPenaltyPerGroup = 0.15000000596046448
#List of food quality overrides for diet gain values.
#Format: "modid:name;quality"
foodOverrides = ["apocalypsenow:nonalcoholic_beer;2.0","apocalypsenow:beer;2.0","apocalypsenow:whisky;2.0","apocalypsenow:vodka;2.0","apocalypsenow:energy_drink;4.0","apocalypsenow:coke;3.0","apocalypsenow:porpsi;3.0","apocalypsenow:orange_juice;4.0","apocalypsenow:grape_juice;4.0","apocalypsenow:apple_juice;4.0","apocalypsenow:peach_juice;4.0"]
#Set to true to assign food groups to unclassified items based on its component items
generateGroupsForEmptyItems = true
[management]
#Hide diet food group tooltips on food until player has eaten it at least once.
hideTooltipsUntilEaten = false