Feat: Multiplayer sessions added using CRUD database.
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109
node_modules/find-up/index.js
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109
node_modules/find-up/index.js
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import path from 'node:path';
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import {fileURLToPath} from 'node:url';
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import {locatePath, locatePathSync} from 'locate-path';
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const toPath = urlOrPath => urlOrPath instanceof URL ? fileURLToPath(urlOrPath) : urlOrPath;
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export const findUpStop = Symbol('findUpStop');
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export async function findUpMultiple(name, options = {}) {
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let directory = path.resolve(toPath(options.cwd) || '');
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const {root} = path.parse(directory);
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const stopAt = path.resolve(directory, options.stopAt || root);
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const limit = options.limit || Number.POSITIVE_INFINITY;
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const paths = [name].flat();
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const runMatcher = async locateOptions => {
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if (typeof name !== 'function') {
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return locatePath(paths, locateOptions);
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}
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const foundPath = await name(locateOptions.cwd);
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if (typeof foundPath === 'string') {
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return locatePath([foundPath], locateOptions);
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}
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return foundPath;
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};
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const matches = [];
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// eslint-disable-next-line no-constant-condition
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while (true) {
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// eslint-disable-next-line no-await-in-loop
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const foundPath = await runMatcher({...options, cwd: directory});
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if (foundPath === findUpStop) {
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break;
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}
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if (foundPath) {
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matches.push(path.resolve(directory, foundPath));
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}
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if (directory === stopAt || matches.length >= limit) {
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break;
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}
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directory = path.dirname(directory);
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}
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return matches;
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}
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export function findUpMultipleSync(name, options = {}) {
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let directory = path.resolve(toPath(options.cwd) || '');
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const {root} = path.parse(directory);
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const stopAt = options.stopAt || root;
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const limit = options.limit || Number.POSITIVE_INFINITY;
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const paths = [name].flat();
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const runMatcher = locateOptions => {
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if (typeof name !== 'function') {
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return locatePathSync(paths, locateOptions);
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}
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const foundPath = name(locateOptions.cwd);
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if (typeof foundPath === 'string') {
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return locatePathSync([foundPath], locateOptions);
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}
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return foundPath;
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};
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const matches = [];
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// eslint-disable-next-line no-constant-condition
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while (true) {
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const foundPath = runMatcher({...options, cwd: directory});
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if (foundPath === findUpStop) {
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break;
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}
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if (foundPath) {
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matches.push(path.resolve(directory, foundPath));
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}
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if (directory === stopAt || matches.length >= limit) {
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break;
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}
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directory = path.dirname(directory);
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}
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return matches;
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}
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export async function findUp(name, options = {}) {
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const matches = await findUpMultiple(name, {...options, limit: 1});
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return matches[0];
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}
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export function findUpSync(name, options = {}) {
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const matches = findUpMultipleSync(name, {...options, limit: 1});
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return matches[0];
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}
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export {
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pathExists,
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pathExistsSync,
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} from 'path-exists';
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