""" Project: Magic Tracker Author: Edward Middleton-Smith Shuffle & Skirmish Technology: Business Objects Feature: MTG Game Business Object """ # internal from business_objects.base import Base from business_objects.db_base import SQLAlchemy_ABC, Get_Many_Parameters_Base import lib.argument_validation as av from extensions import db from helpers.helper_app import Helper_App # external from datetime import datetime from dataclasses import dataclass from typing import ClassVar from sqlalchemy import bindparam from sqlalchemy.types import Text, Boolean, Integer class MTG_Game(SQLAlchemy_ABC, Base): ATTR_GAME_ID: ClassVar[str] = 'game_id' FLAG_END_ON: ClassVar[str] = 'end_on' FLAG_GAME: ClassVar[str] = 'game' FLAG_IS_COMMANDER: ClassVar[str] = 'is_commander' FLAG_IS_DRAFT: ClassVar[str] = 'is_draft' FLAG_IS_SEALED: ClassVar[str] = 'is_sealed' FLAG_LOCATION_NAME: ClassVar[str] = 'location_name' FLAG_NOTES: ClassVar[str] = 'notes' FLAG_START_ON: ClassVar[str] = 'start_on' FLAG_STARTING_LIFE: ClassVar[str] = 'starting_life' NAME_ATTR_OPTION_VALUE: ClassVar[str] = ATTR_GAME_ID NAME_ATTR_OPTION_TEXT: ClassVar[str] = FLAG_START_ON __tablename__ = 'tcg_mtg_game' __table_args__ = { 'extend_existing': True } game_id = db.Column(db.Integer, primary_key=True) notes = db.Column(db.Text) is_commander = db.Column(db.Boolean) is_draft = db.Column(db.Boolean) is_sealed = db.Column(db.Boolean) location_name = db.Column(db.Text) start_on = db.Column(db.DateTime) end_on = db.Column(db.DateTime) starting_life = db.Column(db.Integer) active = db.Column(db.Boolean) created_on = db.Column(db.DateTime) created_by_user_id = db.Column(db.Integer) updated_last_on = db.Column(db.DateTime) updated_last_by_user_id = db.Column(db.Integer) change_set_id = db.Column(db.Integer) def __init__(self): self.game_id = 0 self.is_new = False super().__init__() @classmethod def from_db_mtg_game(cls, query_row): _m = f'{cls.__qualname__}.from_db_mtg_game' game = cls() game.game_id = query_row[0] game.notes = query_row[1] game.is_commander = av.input_bool(query_row[2], cls.FLAG_IS_COMMANDER, _m) game.is_draft = av.input_bool(query_row[3], cls.FLAG_IS_DRAFT, _m) game.is_sealed = av.input_bool(query_row[4], cls.FLAG_IS_SEALED, _m) game.location_name = query_row[5] game.start_on = query_row[6] game.end_on = query_row[7] game.starting_life = query_row[8] game.active = av.input_bool(query_row[9], cls.FLAG_ACTIVE, _m) game.created_on = query_row[10] game.created_by_user_id = query_row[11] game.updated_last_on = query_row[12] game.updated_last_by_user_id = query_row[13] return game @classmethod def from_json(cls, json): _m = f'{cls.__qualname__}.from_json' game = cls() if json is None: return game game.game_id = json.get(cls.ATTR_GAME_ID, -1) game.notes = json.get(cls.FLAG_NOTES, None) game.is_commander = av.input_bool(json.get(cls.FLAG_IS_COMMANDER, True), cls.FLAG_IS_COMMANDER, _m) game.is_draft = av.input_bool(json.get(cls.FLAG_IS_DRAFT, False), cls.FLAG_IS_DRAFT, _m) game.is_sealed = av.input_bool(json.get(cls.FLAG_IS_SEALED, False), cls.FLAG_IS_SEALED, _m) game.location_name = json.get(cls.FLAG_LOCATION_NAME, None) game.start_on = json.get(cls.FLAG_START_ON, None) game.starting_life = json.get(cls.FLAG_STARTING_LIFE, 40) game.end_on = json.get(cls.FLAG_END_ON, None) game.active = av.input_bool(json.get(cls.FLAG_ACTIVE, True), cls.FLAG_ACTIVE, _m) _created_on = json.get(Base.FLAG_CREATED_ON, None) if isinstance(_created_on, str): _created_on = datetime.strptime(_created_on, '%a, %d %b %Y %H:%M:%S %Z') game.created_on = _created_on game.created_by_user_id = json.get(Base.ATTR_USER_ID, None) _updated_last_on = json.get(Base.FLAG_UPDATED_LAST_ON, None) if isinstance(_updated_last_on, str): _updated_last_on = datetime.strptime(_updated_last_on, '%a, %d %b %Y %H:%M:%S %Z') game.updated_last_on = _updated_last_on game.updated_last_by_user_id = json.get(Base.FLAG_UPDATED_LAST_BY_USER_ID, None) return game def to_json(self): as_json = { **self.get_shared_json_attributes(self) , self.ATTR_GAME_ID: self.game_id , self.FLAG_NOTES: self.notes , self.FLAG_IS_COMMANDER: self.is_commander , self.FLAG_IS_DRAFT: self.is_draft , self.FLAG_IS_SEALED: self.is_sealed , self.FLAG_LOCATION_NAME: self.location_name , self.FLAG_START_ON: self.start_on , self.FLAG_STARTING_LIFE: self.starting_life , self.FLAG_END_ON: self.end_on , self.FLAG_ACTIVE: self.active , self.FLAG_CREATED_ON: self.created_on , self.FLAG_CREATED_BY_USER_ID: self.created_by_user_id , self.FLAG_UPDATED_LAST_ON: self.updated_last_on , self.FLAG_UPDATED_LAST_BY_USER_ID: self.updated_last_by_user_id } return as_json def __repr__(self): return f''' {self.__class__.__name__}( {self.ATTR_GAME_ID}: {self.game_id} {self.FLAG_NOTES}: {self.notes} {self.FLAG_IS_COMMANDER}: {self.is_commander} {self.FLAG_IS_DRAFT}: {self.is_draft} {self.FLAG_IS_SEALED}: {self.is_sealed} {self.FLAG_LOCATION_NAME}: {self.location_name} {self.FLAG_START_ON}: {self.start_on} {self.FLAG_END_ON}: {self.end_on} {self.FLAG_STARTING_LIFE}: {self.starting_life} {self.FLAG_ACTIVE}: {self.active} {self.FLAG_CREATED_ON}: {self.created_on} {self.FLAG_CREATED_BY_USER_ID}: {self.created_by_user_id} {self.FLAG_UPDATED_LAST_ON}: {self.updated_last_on} {self.FLAG_UPDATED_LAST_BY_USER_ID}: {self.updated_last_by_user_id} ) ''' class Parameters_MTG_Game(Get_Many_Parameters_Base): access_user_id: int get_all_game: bool get_inactive_game: bool game_ids: str get_all_user: bool get_inactive_user: bool user_ids: str require_all_id_filters_met: bool require_any_id_filters_met: bool @classmethod def get_default(cls, user_id_session): return cls( access_user_id = user_id_session , get_all_game = True , get_inactive_game = False , game_ids = '' , get_all_user = False , get_inactive_user = False , user_ids = '' if user_id_session is None else f'{user_id_session}' , require_all_id_filters_met = True , require_any_id_filters_met = True ) @classmethod def from_json(cls, json): return cls( access_user_id = json.get('a_access_user_id', None) , get_all_game = json.get('a_get_all_game', False) , get_inactive_game = json.get('a_get_inactive_game', False) , game_ids = json.get('a_game_ids', '') , get_all_user = json.get('a_get_all_user', False) , get_inactive_user = json.get('a_get_inactive_user', False) , user_ids = json.get('a_user_ids', '') , require_all_id_filters_met = json.get('a_require_all_id_filters_met', True) , require_any_id_filters_met = json.get('a_require_any_id_filters_met', True) ) def to_json(self): return { 'a_access_user_id': self.access_user_id , 'a_get_all_game': self.get_all_game , 'a_get_inactive_game': self.get_inactive_game , 'a_game_ids': str(self.game_ids) , 'a_get_all_user': self.get_all_user , 'a_get_inactive_user': self.get_inactive_user , 'a_user_ids': str(self.user_ids) , 'a_require_all_id_filters_met': self.require_all_id_filters_met , 'a_require_any_id_filters_met': self.require_any_id_filters_met } @staticmethod def get_type_hints(): return { 'a_access_user_id': Integer , 'a_get_all_game': Boolean , 'a_get_inactive_game': Boolean , 'a_game_ids': Text , 'a_get_all_user': Boolean , 'a_get_inactive_user': Boolean , 'a_user_ids': Text , 'a_require_all_id_filters_met': Boolean , 'a_require_any_id_filters_met': Boolean }