20 lines
1.5 KiB
TOML
20 lines
1.5 KiB
TOML
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["Entity Settings"]
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#List of entities that will insulate the player when riding them
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#The rate at which the player's temperature changes is divided by the resistance value
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#Format: [["entity_id", coldResistance, hotResistance], ["entity_id", coldResistance, hotResistance], etc...]
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"Insulated Mounts" = []
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#Defines how often a goat will try to grow its fur, the growth cooldown after shearing, and the chance of it succeeding
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#Format: [ticks, cooldown, chance]
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"Goat Fur Growth Timings" = [1200, 2400, 0.2]
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["Mob Spawning"]
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#Defines the biomes that Chameleons can spawn in
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#Format: [["biome_id", weight], ["biome_id", weight], etc...]
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"Chameleon Spawn Biomes" = [["minecraft:bamboo_jungle", 80], ["minecraft:jungle", 80], ["minecraft:sparse_jungle", 35], ["minecraft:desert", 1], ["biomesoplenty:lush_desert", 3], ["biomesoplenty:rainforest", 40], ["biomesoplenty:rocky_rainforest", 15], ["biomesoplenty:fungal_jungle", 10], ["biomesoplenty:tropics", 8], ["biomesoplenty:outback", 2]]
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#Defines additional biomes that goats can spawn in
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#Format: [["biome_id", weight], ["biome_id", weight], etc...]
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#Not affected by the "Increase Goat Spawns" option
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"Goat Spawn Biomes" = [["minecraft:frozen_peaks", 8], ["minecraft:jagged_peaks", 8], ["minecraft:snowy_slopes", 8], ["minecraft:meadow", 3], ["minecraft:windswept_hills", 6], ["minecraft:windswept_forest", 6], ["minecraft:windswept_gravelly_hills", 4], ["minecraft:grove", 5], ["minecraft:stony_peaks", 8], ["biomesoplenty:boreal_forest", 5], ["biomesoplenty:jade_cliffs", 4], ["biomesoplenty:crag", 3]]
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