Feat: Game Rounds and Damage Log.

This commit is contained in:
2026-02-11 22:11:15 +00:00
parent 29ddd1ded0
commit 1cd9b7c976
20 changed files with 860 additions and 171 deletions

View File

@@ -141,7 +141,6 @@ export default class DOM {
return returnVal;
}
static getElementAttributeValueCurrent(element) {
// debugger;
if (Validation.isEmpty(element)) return null;
return element.getAttribute(attrValueCurrent);
}

View File

@@ -236,12 +236,6 @@ export default class TableBasePage extends BasePage {
}
let formElement = TableBasePage.getFormFilters();
let comment = DOM.getElementValueCurrent(document.querySelector(idTextareaConfirm));
/*
Utils.consoleLogIfNotProductionEnvironment({ formElement, comment, records });
Utils.consoleLogIfNotProductionEnvironment('records');
Utils.consoleLogIfNotProductionEnvironment(records);
debugger;
*/
this.callSaveTableContent(records, formElement, comment)
.then(data => {
if (data[flagStatus] == flagSuccess) {

View File

@@ -159,12 +159,38 @@ export default class PageMtgGame extends TableBasePage {
console.log({ savedPlayers, damageRecords });
// Render players to DOM
const latestRoundId = PageMtgGame.getLatestRoundId();
const latestRound = rounds.filter(round => round[attrRoundId] == latestRoundId)[0];
const roundDisplayOrderLabel = PageMtgGame.getRoundDisplayOrderLabel();
DOM.setElementValuesCurrentAndPrevious(roundDisplayOrderLabel, latestRound[flagDisplayOrder]);
this.renderPlayers();
} catch (error) {
console.error('Error loading game from server:', error);
}
}
static getRoundDisplayOrderLabel() {
return document.querySelector([
'#gameSection'
, ' > .'
, flagRow
, '.'
, flagRound
, ' > .'
, flagRow
, '.'
, flagRound
, ' > .'
, flagRound
, '.'
, flagDisplayOrder
, ' > span.'
, flagRound
, '.'
, flagDisplayOrder
].join(''));
}
renderPlayers() {
const grid = document.getElementById('playersGrid');
@@ -182,8 +208,17 @@ export default class PageMtgGame extends TableBasePage {
}
});
*/
const latestRoundId = PageMtgGame.getLatestRoundId();
let activeRoundId = PageMtgGame.getActiveRoundId();
const roundDisplayOrderLabel = PageMtgGame.getRoundDisplayOrderLabel();
if (activeRoundId < 0) {
const currentRoundDisplayOrder = Number(DOM.getElementValueCurrent(roundDisplayOrderLabel));
rounds.push(PageMtgGame.makeDefaultGameRound(currentRoundDisplayOrder));
activeRoundId = PageMtgGame.getActiveRoundId();
}
const latestRound = rounds.filter(round => round[attrRoundId] == activeRoundId)[0];
DOM.setElementValueCurrent(roundDisplayOrderLabel, latestRound[flagDisplayOrder]);
players.forEach((player, index) => {
// Build display name: prefer user_name + deck_name, fallback to player name
const playerId = player[attrPlayerId];
@@ -193,7 +228,7 @@ export default class PageMtgGame extends TableBasePage {
damagePlayerPairs.forEach(damagePlayerPair => {
const sourceId = damagePlayerPair[attrPlayerId];
const filteredPlayerDamages = damageRecords.filter(damage => (
damage[attrRoundId] == latestRoundId
damage[attrRoundId] == activeRoundId
&& damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] == sourceId
)); //[playerId] || {};
@@ -229,7 +264,7 @@ export default class PageMtgGame extends TableBasePage {
const playerOwnDamage = damageRecords.filter(damage => (
damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] == null
&& damage[attrRoundId] == latestRoundId
&& damage[attrRoundId] == activeRoundId
))[0];
const card = document.createElement('div');
card.className = `player-card ${isEliminated ? 'eliminated' : ''}`;
@@ -281,11 +316,51 @@ export default class PageMtgGame extends TableBasePage {
grid.appendChild(card);
});
this.reorderPlayerCards();
PageMtgGame.renderCommanderDamageLog();
// Hookup all event handlers
this.hookupGameRoundEvents();
this.hookupPlayerCardEvents();
}
static renderCommanderDamageLog() {
const roundDisplayOrderLabel = PageMtgGame.getRoundDisplayOrderLabel();
const currentRoundDisplayOrder = Number(DOM.getElementValueCurrent(roundDisplayOrderLabel));
const damageTableBody = document.querySelector('.' + flagDamageLog + '.' + flagContainer + ' table tbody');
damageTableBody.innerHTML = '';
let newTableBodyHtml = '';
damageRecords.forEach((damage) => {
if (
damage[flagActive]
&& (
damage[flagCommanderDeaths] > 0
|| damage[flagHealthChange] != 0
|| damage[flagIsEliminated]
)
&& rounds.filter(r => r[attrRoundId] == damage[attrRoundId])[0][flagDisplayOrder] <= currentRoundDisplayOrder
) {
let round = rounds.filter(r => r[attrRoundId] == damage[attrRoundId])[0];
let player = players.filter(p => p[attrPlayerId] == damage[attrPlayerId])[0];
let receivedFromPlayer = (damage[attrReceivedFromCommanderPlayerId] == null) ? { [flagName]: ''} : players.filter(p => p[attrPlayerId] == damage[attrReceivedFromCommanderPlayerId])[0];
newTableBodyHtml += `
<tr ${attrDamageId}="${damage[attrDamageId]}">
<td class="${attrRoundId}">${round[flagDisplayOrder]}</td>
<td class="${attrPlayerId}">${player[flagName]}</td>
<td class="${attrReceivedFromCommanderPlayerId}">${receivedFromPlayer[flagName]}</td>
<td class="${flagHealthChange}">${damage[flagHealthChange]}</td>
<td class="${flagCommanderDeaths}">${damage[flagCommanderDeaths]}</td>
<td class="${flagIsEliminated}">${damage[flagIsEliminated]}</td>
</tr>
`;
}
});
damageTableBody.innerHTML = newTableBodyHtml;
}
static makeDefaultGameRoundPlayerDamage(playerId, receivedFromCommanderPlayerId) {
let roundId = PageMtgGame.getLatestRoundId();
let roundId = PageMtgGame.getActiveRoundId();
return {
[attrDamageId]: -1 - damageRecords.length
, [attrRoundId]: roundId
@@ -299,9 +374,24 @@ export default class PageMtgGame extends TableBasePage {
static getLatestRoundId() {
let roundId = -1;
if (rounds.length > 0) {
let highestRoundDisplayOrder = Math.max(rounds.map(round => { return round[flagDisplayOrder]; }));
roundId = rounds.filter(round => round[flagDisplayOrder] == highestRoundDisplayOrder)[0][attrRoundId];
console.log({ "method": "getLatestRoundId", highestRoundDisplayOrder, roundId });
const highestRoundDisplayOrder = rounds.map(round => { return round[flagDisplayOrder]; })
.reduce((acc, cur) => Math.max(acc, cur), 0);
const filteredRounds = rounds.filter(round => round[flagDisplayOrder] == highestRoundDisplayOrder);
if (filteredRounds.length > 0) {
roundId = filteredRounds[0][attrRoundId];
}
console.log({ "method": "getLatestRoundId", highestRoundDisplayOrder, filteredRounds, roundId });
}
return roundId;
}
static getActiveRoundId() {
const roundDisplayOrderLabel = PageMtgGame.getRoundDisplayOrderLabel();
const currentRoundDisplayOrder = Number(DOM.getElementValueCurrent(roundDisplayOrderLabel));
let roundId = -1;
if (rounds.length > 0) {
let filteredRounds = rounds.filter(round => round[flagDisplayOrder] == currentRoundDisplayOrder);
if (filteredRounds.length > 0) roundId = filteredRounds[0][attrRoundId];
console.log({ "method": "getActiveRoundId", filteredRounds, roundId });
}
return roundId;
}
@@ -345,15 +435,39 @@ export default class PageMtgGame extends TableBasePage {
.join('');
}
hookupGameRoundEvents() {
let incrementRoundButtonSelector = '#gameSection .' + flagRow + '.' + flagRound + ' button.' + flagRoundDisplayOrderButton;
Events.hookupEventHandler("click", incrementRoundButtonSelector, (event, button) => {
const amount = button.classList.contains(flagRoundDisplayOrderPlus) ? 1 : -1;
const roundDisplayOrderButtonContainer = button.parentElement;
const roundDisplayOrderLabel = roundDisplayOrderButtonContainer.querySelector('span.' + flagRound + '.' + flagDisplayOrder);
const currentRoundDisplayOrder = Number(DOM.getElementValueCurrent(roundDisplayOrderLabel));
const newDisplayOrder = currentRoundDisplayOrder + amount;
DOM.setElementValueCurrent(roundDisplayOrderLabel, newDisplayOrder);
DOM.isElementDirty(roundDisplayOrderLabel);
this.updateAndToggleShowButtonsSaveCancel();
this.renderPlayers();
});
}
static makeDefaultGameRound(displayOrder) {
const newDisplayOrder = (displayOrder != null) ? displayOrder : 1 + Math.max(rounds.map(round => round[flagDisplayOrder]));
return {
[attrRoundId]: -newDisplayOrder
, [attrGameId]: gameId
, [flagNotes]: null
, [flagDisplayOrder]: newDisplayOrder
, [flagActive]: true
};
}
hookupPlayerCardEvents() {
// Life buttons
let lifeButtonSelector = '.life-btn';
Events.hookupEventHandler("click", lifeButtonSelector, (event, button) => {
const playerId = button.dataset.playerId;
const amount = parseInt(button.dataset.amount);
const latestRoundId = PageMtgGame.getLatestRoundId();
const activeRoundId = PageMtgGame.getActiveRoundId();
const damageIndex = damageRecords.findIndex(damage => (
damage[attrRoundId] == latestRoundId
damage[attrRoundId] == activeRoundId
&& damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] == null
));
@@ -410,6 +524,8 @@ export default class PageMtgGame extends TableBasePage {
damageRecords[damageIndex][flagHealthChange] += amount;
}
PageMtgGame.renderCommanderDamageLog();
// PageMtgGame.debouncedSave();
this.updateAndToggleShowButtonsSaveCancel();
}
@@ -436,9 +552,9 @@ export default class PageMtgGame extends TableBasePage {
damageDisplay.classList.remove('lethal');
}
const latestRoundId = PageMtgGame.getLatestRoundId();
const activeRoundId = PageMtgGame.getActiveRoundId();
const damageIndex = damageRecords.findIndex(damageRecord => (
damageRecord[attrRoundId] == latestRoundId
damageRecord[attrRoundId] == activeRoundId
&& damageRecord[attrPlayerId] == playerId
&& damageRecord[attrReceivedFromCommanderPlayerId] == sourceId
));
@@ -465,14 +581,16 @@ export default class PageMtgGame extends TableBasePage {
DOM.setElementAttributeValueCurrent(deathDisplay, newDeaths);
DOM.isElementDirty(deathDisplay);
const latestRoundId = PageMtgGame.getLatestRoundId();
const activeRoundId = PageMtgGame.getActiveRoundId();
const damageIndex = damageRecords.findIndex(damage => (
damage[attrRoundId] == latestRoundId
damage[attrRoundId] == activeRoundId
&& damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] == null
));
damageRecords[damageIndex][flagCommanderDeaths] = newDeaths;
PageMtgGame.renderCommanderDamageLog();
// PageMtgGame.debouncedSave();
this.updateAndToggleShowButtonsSaveCancel();
}
@@ -493,9 +611,9 @@ export default class PageMtgGame extends TableBasePage {
}
const isEliminated = card.classList.contains('eliminated');
const latestRoundId = PageMtgGame.getLatestRoundId();
const activeRoundId = PageMtgGame.getActiveRoundId();
const damageIndex = damageRecords.findIndex(damage => (
damage[attrRoundId] == latestRoundId
damage[attrRoundId] == activeRoundId
&& damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] == null
));
@@ -503,9 +621,91 @@ export default class PageMtgGame extends TableBasePage {
DOM.setElementAttributeValueCurrent(eliminateBtn, isEliminated);
DOM.isElementDirty(eliminateBtn);
this.reorderPlayerCards();
PageMtgGame.renderCommanderDamageLog();
// PageMtgGame.debouncedSave();
this.updateAndToggleShowButtonsSaveCancel();
}
reorderPlayerCards() {
let playerGrid = document.getElementById('playersGrid');
let currentPlayerCards = playerGrid.querySelectorAll('.player-card');
let newPlayerCards = [];
let playerCardMetas = [];
currentPlayerCards.forEach((playerCard, index) => {
newPlayerCards.push(playerCard.cloneNode(true));
playerCardMetas.push({
[flagIsEliminated]: playerCard.classList.contains(flagIsEliminated)
, [attrPlayerId]: playerCard.dataset["playerId"]
, [flagDisplayOrder]: index
});
});
let activeRoundId = PageMtgGame.getActiveRoundId();
let newPlayerGridInnerHTML = '';
let playerIdA, playerIdB, isEliminatedAsIntA, isEliminatedAsIntB, playerA, playerB, indexPlayerCard;
playerCardMetas.sort((a, b) => {
playerIdA = a[attrPlayerId];
playerIdB = b[attrPlayerId];
isEliminatedAsIntA = PageMtgGame.isPlayerEliminated(playerIdA, activeRoundId) ? 1 : 0;
isEliminatedAsIntB = PageMtgGame.isPlayerEliminated(playerIdB, activeRoundId) ? 1 : 0;
playerA = players.filter(p => p[attrPlayerId] == playerIdA)[0];
playerB = players.filter(p => p[attrPlayerId] == playerIdB)[0];
return (
players.length * isEliminatedAsIntA
+ playerA[flagDisplayOrder]
) - (
players.length * isEliminatedAsIntB
+ playerB[flagDisplayOrder]
);
}).forEach((playerCardMeta) => {
indexPlayerCard = playerCardMeta[flagDisplayOrder];
newPlayerGridInnerHTML += newPlayerCards[indexPlayerCard].outerHTML;
});
playerGrid.innerHTML = newPlayerGridInnerHTML;
playerGrid.querySelectorAll('.' + flagInitialised).forEach((initialisedElement) => {
initialisedElement.classList.remove(flagInitialised);
});
this.hookupPlayerCardEvents();
}
static isPlayerEliminated(playerId, roundId = null) {
if (roundId == null) roundId = PageMtgGame.getActiveRoundId();
let hasDamageWithIsEliminated = damageRecords.filter(damage => (
damage[attrRoundId] <= roundId
&& damage[attrPlayerId] == playerId
&& damage[flagIsEliminated]
)).length > 0;
let damageFromOtherPlayers = {};
let otherPlayerId;
damageRecords.filter(damage => (
damage[attrRoundId] <= roundId
&& damage[attrPlayerId] == playerId
&& damage[attrReceivedFromCommanderPlayerId] != null
))
.forEach((damage) => {
otherPlayerId = damage[attrReceivedFromCommanderPlayerId];
damageFromOtherPlayers[otherPlayerId] =
damage[flagHealthChange]
+ ((damageFromOtherPlayers[otherPlayerId] == null) ? 0 : damageFromOtherPlayers[otherPlayerId]);
});
let maxDamageFromOtherCommander = Math.max(Object.keys(damageFromOtherPlayers)
.map((playerId) => damageFromOtherPlayers[playerId]));
// .reduce((acc, cur) => acc + cur, 0);
let totalDamageTaken = damageRecords.filter(damage => (
damage[attrRoundId] <= roundId
&& damage[attrPlayerId] == playerId
))
.map((damage) => damage[flagHealthChange])
.reduce((acc, cur) => acc + cur, 0);
return (
hasDamageWithIsEliminated
|| maxDamageFromOtherCommander >= 21
|| totalDamageTaken >= startingLife
);
}
static updatePlayerSetup() {
const playerCountInput = document.getElementById('playerCount');
@@ -636,13 +836,13 @@ export default class PageMtgGame extends TableBasePage {
window.location.reload();
}
else {
console.error('Failed to save players:', data[flagMessage]);
PageMtgGame.showError('An error occurred while creating the game');
console.error('Failed to save player damages:', data[flagMessage]);
PageMtgGame.showError('An error occurred while saving player damages');
}
})
.catch(error => {
console.error('Error creating game:', error);
PageMtgGame.showError('An error occurred while creating the game');
console.error('Error saving player damages:', error);
PageMtgGame.showError('An error occurred while saving player damages');
})
.finally(() => {
});

View File

@@ -118,8 +118,6 @@ export default class PageMtgGames extends TableBasePage {
const games = [gameData];
const comment = 'Create new game';
debugger;
// const self = this;
API.saveGame(games, form, comment)
.then(data => {
if (data[flagStatus] == flagSuccess) {
@@ -127,7 +125,6 @@ export default class PageMtgGames extends TableBasePage {
Utils.consoleLogIfNotProductionEnvironment('Records saved!');
Utils.consoleLogIfNotProductionEnvironment('Data received:', data);
}
// this.callFilterTableContent(data[attrGameId]); // gameData.game_id
const gamePageHash = `${hashPageGame}/${data[attrGameId]}`;
let filtersJson = {};
this.leave();