Feat: Game Rounds and Damage Log.
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@@ -21,8 +21,6 @@
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"is_production": "{{ model.app.app_config.is_production | lower }}",
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"is_development": "{{ model.app.app_config.is_development | lower }}",
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};
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var flagAccessLevel = "{{ model.FLAG_ACCESS_LEVEL }}";
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var flagAccessLevelRequired = "{{ model.FLAG_ACCESS_LEVEL_REQUIRED }}";
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var flagActive = "{{ model.FLAG_ACTIVE }}";
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var flagActiveOnly = "{{ model.FLAG_ACTIVE_ONLY }}";
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var flagAdd = "{{ model.FLAG_ADD }}";
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@@ -75,7 +73,6 @@
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var flagNameAttrOptionText = "{{ model.FLAG_NAME_ATTR_OPTION_TEXT}}";
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var flagNameAttrOptionValue = "{{ model.FLAG_NAME_ATTR_OPTION_VALUE }}";
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var flagNamePlural = "{{ model.FLAG_NAME_PLURAL }}";
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var flagNavAdminHome = "{{ model.FLAG_NAV_ADMIN_HOME }}";
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var flagNavMtgDecks = "{{ model.FLAG_NAV_MTG_DECKS }}";
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var flagNavMtgGame = "{{ model.FLAG_NAV_MTG_GAME }}";
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var flagNavMtgGames = "{{ model.FLAG_NAV_MTG_GAMES }}";
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@@ -109,9 +106,6 @@
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var hashGetALTCHAChallenge = "{{ model.HASH_GET_ALTCHA_CHALLENGE }}";
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var hashPageAccessibilityReport = "{{ model.HASH_PAGE_ACCESSIBILITY_REPORT }}";
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var hashPageAccessibilityStatement = "{{ model.HASH_PAGE_ACCESSIBILITY_STATEMENT }}";
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var hashPageAdminHome = "{{ model.HASH_PAGE_ADMIN_HOME }}";
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var hashPageContact = "{{ model.HASH_PAGE_CONTACT }}";
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var hashPageContactSuccess = "{{ model.HASH_PAGE_CONTACT_SUCCESS }}";
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var hashPageDataRetentionSchedule = "{{ model.HASH_PAGE_DATA_RETENTION_SCHEDULE }}";
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var hashPageMtgDecks = "{{ model.HASH_PAGE_MTG_DECKS }}";
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var hashPageMtgGame = "{{ model.HASH_PAGE_MTG_GAME }}";
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@@ -53,7 +53,22 @@
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<!-- Game Section (shown when game is active) -->
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<div class="{% if not model.players or model.players|length == 0 %}hidden{% endif %}" id="gameSection">
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<div class="{{ model.FLAG_ROW }} {{ model.FLAG_CONTAINER }} {{ model.FLAG_ROUND }}">
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<div class="{{ model.FLAG_ROW }} {{ model.FLAG_CONTAINER }} {{ model.FLAG_ROUND }}">
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{#
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<label class="{{ model.FLAG_ROUND }}">Round</label>
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<input type="number" id="{{ model.ID_INPUT_ROUND }}" class="{{ model.FLAG_ROUND }}" />
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#}
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<span class="{{ model.FLAG_ROUND }} {{ model.FLAG_DISPLAY_ORDER }}">Round:</span>
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<div class="{{ model.FLAG_ROUND }} {{ model.FLAG_DISPLAY_ORDER}}">
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<button class="{{ model.FLAG_ROUND_DISPLAY_ORDER_BUTTON }} {{ model.FLAG_ROUND_DISPLAY_ORDER_MINUS }}">−</button>
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<span class="{{ model.FLAG_ROUND }} {{ model.FLAG_DISPLAY_ORDER }}"></span>
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<button class="{{ model.FLAG_ROUND_DISPLAY_ORDER_BUTTON }} {{ model.FLAG_ROUND_DISPLAY_ORDER_PLUS }}">+</button>
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</div>
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</div>
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</div>
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<div class="players-grid" id="playersGrid">
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{#
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{% for player in model.players %}
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{% set player_damage = [] %}
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{% for damage in model.damage_records %}
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@@ -108,9 +123,27 @@
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</div>
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</div>
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{% endfor %}
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#}
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</div>
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</div>
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<div class="{{ model.FLAG_DAMAGE_LOG }} {{ model.FLAG_CONTAINER }}">
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<h2 class="tcg-section-title">Damage Log</h2>
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<table>
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<thead>
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<tr>
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<th class="{{ model.ATTR_ROUND_ID }}">Round</th>
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<th class="{{ model.ATTR_PLAYER_ID }}">Player</th>
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<th class="{{ model.ATTR_RECEIVED_FROM_COMMANDER_PLAYER_ID }}">Received From Commander</th>
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<th class="{{ model.FLAG_HEALTH_CHANGE }}">Health Change</th>
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<th class="{{ model.FLAG_COMMANDER_DEATHS }}">Commander Deaths</th>
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<th class="{{ model.FLAG_IS_ELIMINATED }}">Is Eliminated</th>
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</tr>
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</thead>
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<tbody></tbody>
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</table>
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</div>
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<div class="save-indicator" id="saveIndicator">Game Saved</div>
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<div id="{{ model.PLAYER_SETUP_WRAPPER_TEMPLATE_ID }}" class="player-name-input-wrapper {{ model.FLAG_IS_COLLAPSED }}">
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@@ -147,9 +180,13 @@
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var attrReceivedFromCommanderPlayerId = "{{ model.ATTR_RECEIVED_FROM_COMMANDER_PLAYER_ID }}";
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var damageRecords = {{ model.convert_list_objects_to_json(model.damage_records) | tojson | safe }};
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var decks = {{ model.convert_list_objects_to_json(model.decks) | tojson | safe }};
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var flagDamageLog = "{{ model.FLAG_DAMAGE_LOG }}";
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var flagDisplayOrder = "{{ model.FLAG_DISPLAY_ORDER }}";
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var flagHealthChange = "{{ model.FLAG_HEALTH_CHANGE }}";
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var flagIsEliminated = "{{ model.FLAG_IS_ELIMINATED }}";
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var flagRoundDisplayOrderButton = "{{ model.FLAG_ROUND_DISPLAY_ORDER_BUTTON }}";
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var flagRoundDisplayOrderMinus = "{{ model.FLAG_ROUND_DISPLAY_ORDER_MINUS }}";
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var flagRoundDisplayOrderPlus = "{{ model.FLAG_ROUND_DISPLAY_ORDER_PLUS }}";
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var flagPlayer = "{{ model.FLAG_PLAYER }}";
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var game = {{ model.game.to_json() | tojson | safe }};
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var gameId = {{ model.game.game_id }};
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@@ -157,6 +194,7 @@
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var hashSaveGameRound = "{{ model.HASH_SAVE_MTG_GAME_ROUND }}";
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var hashSaveGameRoundPlayerDamage = "{{ model.HASH_SAVE_MTG_GAME_ROUND_PLAYER_DAMAGE }}";
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var hashPageGames = "{{ model.HASH_PAGE_MTG_GAMES }}";
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var idInputRound = "#{{ model.ID_INPUT_ROUND }}";
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var players = {{ model.convert_list_objects_to_json(model.players) | tojson | safe }};
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var playerSetupWrapperTemplateId = "{{ model.PLAYER_SETUP_WRAPPER_TEMPLATE_ID }}";
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var rounds = {{ model.convert_list_objects_to_json(model.rounds) | tojson | safe }};
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@@ -18,7 +18,7 @@
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</div>
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<!-- Filters Form -->
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<form id="{{ model.ID_FORM_FILTERS }}" class="filters-form">
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<form id="{{ model.ID_FORM_FILTERS }}" class="{{ model.FLAG_FORM_FILTERS }} {{ model.FLAG_IS_COLLAPSED }}">
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{{ model.form_filters.hidden_tag() }}
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<div class="filters-row">
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<div class="filter-group">
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