Fix: Games and Game page save and navigation.

This commit is contained in:
2026-02-10 19:21:22 +00:00
parent 81fdfffbe5
commit 29ddd1ded0
7 changed files with 86 additions and 95 deletions

View File

@@ -92,8 +92,8 @@ def save_game():
form_filters = Filters_MTG_Game.from_json(data.get(Model_View_MTG_Base.FLAG_FORM_FILTERS, {}))
if not form_filters.validate_on_submit():
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Filters form invalid.\n{form_filters.errors}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Filters form invalid.\n{form_filters.errors}'
})
form_filters = Filters_MTG_Game.get_default()
"""
@@ -106,8 +106,8 @@ def save_game():
games = data.get(Model_View_MTG_Base.FLAG_GAME, [])
if len(games) == 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'No games to save.'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'No games to save.'
})
Helper_App.console_log(f"Games to save: {games}")
@@ -118,20 +118,18 @@ def save_game():
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving games.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving games.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
})
"""
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS,
Model_View_MTG_Base.FLAG_DATA: Model_View_MTG_Base.convert_list_objects_to_json(model_return.games)
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS
, Model_View_MTG_Base.ATTR_GAME_ID: game_id
})
"""
return redirect(url_for('routes_mtg_game.game_detail', game_id = game_id))
# return redirect(url_for('routes_mtg_game.game_detail', game_id = game_id))
except Exception as e:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
})
@@ -155,13 +153,12 @@ def get_game_players(game_id):
Helper_App.console_log(f'{_m}: game_id={game_id}')
try:
datastore = DataStore_MTG()
datastore_user = DataStore_User()
user_session = datastore.get_user_session()
if not user_session.get_is_logged_in():
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
}), 401
# Get players for this game
@@ -172,21 +169,21 @@ def get_game_players(game_id):
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching players: {errors}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching players: {errors}'
}), 500
players_json = [p.to_json() for p in players]
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS,
Model_View_MTG_Base.FLAG_DATA: players_json
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS
, Model_View_MTG_Base.FLAG_DATA: players_json
})
except Exception as e:
Helper_App.console_log(f'{_m} Error: {str(e)}')
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
}), 500
@@ -201,8 +198,8 @@ def get_many_game_round(game_id):
if not user_session.get_is_logged_in():
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
}), 401
# Get rounds for this game
@@ -213,21 +210,21 @@ def get_many_game_round(game_id):
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching rounds: {errors}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching rounds: {errors}'
}), 500
rounds_json = [r.to_json() for r in rounds]
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS,
Model_View_MTG_Base.FLAG_DATA: rounds_json
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS
, Model_View_MTG_Base.FLAG_DATA: rounds_json
})
except Exception as e:
Helper_App.console_log(f'{_m} Error: {str(e)}')
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
}), 500
@@ -242,8 +239,8 @@ def get_many_game_player_damage(game_id):
if not user_session.get_is_logged_in():
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'User not logged in'
}), 401
parameters_damage = Parameters_MTG_Game_Round_Player_Damage.get_default(user_session.user_id)
@@ -253,21 +250,21 @@ def get_many_game_player_damage(game_id):
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching damage records: {errors}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error fetching damage records: {errors}'
}), 500
damage_records = [d.to_json() for d in damages]
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS,
Model_View_MTG_Base.FLAG_DATA: damage_records
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS
, Model_View_MTG_Base.FLAG_DATA: damage_records
})
except Exception as e:
Helper_App.console_log(f'{_m} Error: {str(e)}')
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error: {str(e)}'
}), 500
@@ -295,8 +292,8 @@ def save_game_player():
players = data.get(Model_View_MTG_Base.FLAG_PLAYER, [])
if len(players) == 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'No players to save.'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'No players to save.'
})
objs_player = []
@@ -308,18 +305,18 @@ def save_game_player():
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving players.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving players.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
})
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS if success else Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_DATA: None
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS if success else Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_DATA: None
})
# return redirect(url_for('routes_mtg_game.game_detail', game_id = game_id))
except Exception as e:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
})
@routes_mtg_game.route(Model_View_MTG_Base.HASH_SAVE_MTG_GAME_ROUND_PLAYER_DAMAGE, methods=['POST'])
@@ -336,8 +333,8 @@ def save_game_round_player_damage():
rounds = data.get(Model_View_MTG_Base.FLAG_ROUND, [])
if len(rounds) == 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'No rounds to save.'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'No rounds to save.'
})
objs_round = []
@@ -349,8 +346,8 @@ def save_game_round_player_damage():
damages = data.get(Model_View_MTG_Base.FLAG_DAMAGE, [])
if len(damages) == 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: 'No damages to save.'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: 'No damages to save.'
})
objs_damage = []
@@ -363,16 +360,16 @@ def save_game_round_player_damage():
if len(errors) > 0:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving round player damages.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Error saving round player damages.\n{Model_View_MTG_Game.convert_list_objects_to_json(errors)}'
})
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS if success else Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_DATA: None
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_SUCCESS if success else Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_DATA: None
})
# return redirect(url_for('routes_mtg_game.game_detail', game_id = game_id))
except Exception as e:
return jsonify({
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE,
Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
Model_View_MTG_Base.FLAG_STATUS: Model_View_MTG_Base.FLAG_FAILURE
, Model_View_MTG_Base.FLAG_MESSAGE: f'Bad data received by controller.\n{e}'
})